Experiential Design
Stages, Events & Immersive Experiences
It starts before the lights come on.
Client
BRESH: The Most Beautiful Party in the World
Location
Hollywood, Los Angeles
A popular dance party in more than 80 cities and 12 countries around the world! It’s the meeting place for artists, actors, and prominent Gen Z personalities with good vibes all around. The Latin American sensation that has swept across the globe since its inception, bringing its 'Banger After Banger' philosophy with it. Having enjoyed a string of sold-out shows in Buenos Aires, New York, Ibiza and beyond.
A room waits.
The audience arrives.
Something is about to happen.
Bringing the Dolce & Gabbana pop-up store to life through large-scale decals and branded graphics, applied throughout the temporary retail space at The Grove.
Client
Dolce & Gabbana
Location
The Grove LA
Then…
Client
CIB Bank
Location
Budapest, Hungary
This event was organized by CIB Bank* for its premium customers. I was responsible for organizing the exhibition held there, and in collaboration with makerspace.hu we created an exhibition of digital innovations that were a novelty at that time.
* CIB Bank Ltd. -Central European International Bank Ltd.- is the second-largest bank in Central Europe.
Light. Sound. Movement. Energy.
Project
Intraverse
Location
Marseilles, France
Intraverse was an immersive city game about breaking out of routine and finding the courage to change direction.
Inspired by the idea of satellites locked into predetermined orbits, the game invited participants to question the routines, expectations, and life paths they had been placed on. Moving between a café and a fourth-floor apartment in Budapest, players followed a fictional story through projections, sound, performance, and a series of clues.
The experience culminated in a symbolic act of stepping outside the window — safely secured with climbing equipment — where participants could literally see the city from a new perspective. The “escaped satellite” was ultimately revealed to be the player themselves.
The message was simple: sometimes changing your life starts with the courage to step outside the familiar.
Supported by IN SITU, a European cooperation project led by Lieux publics, European and national center for artistic creation in public space, Marseille.
The space transforms.
The audience becomes part of the moment.
Client
BRESH: The Most Beautiful Party in the World
Location
Hollywood, Los Angeles
You are no longer watching.
You are inside it.
Project
How to Disappear Completely
Location
Budapest, Hungary
How to Disappear Completely was an immersive city game exploring surveillance, privacy, and the possibility of becoming invisible in a world where we are constantly being tracked.
The project began with a workshop where participants explored practical ways of “disappearing” — from creating a Faraday cage phone case to experimenting with clothing designed to evade thermal cameras. They then continued the experience through a custom app, following a fictional story of disappearance through different locations across the city.
By turning surveillance into a playful, fictional experience, the game invited participants to question how visible they really are in everyday life.
Supported by IN SITU, a European cooperation project led by Lieux publics, Marseille.
For a moment,
everything exists only here.
Project
Backstage Budapest
Location
Tilos Radio, Budapest
We created Backstage Budapest — Secret Social Experiment as a networking event designed to bring together professionals from different worlds — media, culture, art, science, and beyond — and create opportunities for new connections, collaborations, friendships, and even jobs.
Hosted at Tilos Rádió, the event brought together 400+ people through a unique invitation system: influencers from eight different fields each invited 50 people from their own professional and social circles.
The exact number of connections made that night is impossible to measure.
But I do know of one marriage.
And then it disappears.
Project
Dada 99
Location
Budapest, Hungary
To celebrate the 99th anniversary of Dadaism, I created a large-scale Dadaist exhibition and party at one of Budapest’s most striking locations along the Danube.
The event brought together 15 musical performers, 12 visual artists, 2 art historians, and 8 interactive designers across six different spaces, with each contributor creating a performance inspired by the spirit of Dadaism.
Around 500 guests attended, bringing together some of Budapest’s most prominent names from the worlds of music, art, and film.
For weeks afterwards, the city was still talking about it — and the event is remembered to this day.
But the feeling stays.
Client
OTP Bank
Location
Budapest, Hungary
Designing an engaging exhibition stand for OTP Bank, translating the brand into a bright, approachable environment designed to attract visitors and communicate its housing and financial services.
The stand combined bold branded graphics, illuminated elements, greenery, and a playful campaign concept to create a space that felt more like an experience than a traditional bank display.
Project
Fairy Island
Location
Danube River, Hungary
A 24-hour electronic music festival held on a small island in the Danube, just beyond the northern edge of Budapest.
Featuring 24 acclaimed DJs, the festival combined electronic music with immersive light installations and projections. With only a small boat connecting the island to the mainland, getting artists, equipment, supplies, staff, and guests to and from the venue became a major logistical challenge.
Despite the unusual location, the festival came together successfully — turning a logistical challenge into part of the experience.
Project
R
Location
Budapest, Hungary
As part of the opening of Jurányi Incubator House, we curated and designed an exhibition showcasing the work of 60+ contemporary Hungarian artists, performers, and interactive designers.
For the opening night, I created an unconventional event combining live graffiti, a fashion show, a robot race, and other interactive experiences — turning the new creative space into a lively celebration of contemporary art and multimedia.
The event was a success and became the starting point for similar events at Jurányi.
Project
Local Audio Streaming
Location
International
A motion-activated audio guide that automatically plays the content associated with an exhibit as visitors approach it.
The system later evolved to work with visitors’ own phones and headphones, making museum audio more seamless, intuitive, and interactive.
Project
Zsolt Goose and his Dog Mattyi
Location
Budapest, Hungary
The performance is a contemporary adaptation of Mihály Fazekas’s Matyi the Goose-boy, a beloved Hungarian classic originally written in 1804.
Reimagined in present-day Hungary, the play uses the story of Zsolt Goose, an unemployed intellectual, and Döbrögi, a corrupt and power-abusing mayor, to explore the abuse of power and the misuse of public money.
By bringing a familiar folk-tale character into a contemporary setting, the performance turned a centuries-old story of injustice and revenge into a sharp reflection on the Orban era society.
Project
Mr. W. Messages
Location
Budapest, Hungary
Mr. W. Messages evokes the world of Chandler crimes and film noirs, but it does not take place in the sultry elegant Los Angeles of the 1930s, but rather in the “underworld” of today's Budapest between the most elite area called the Upper Rose Hill and the most lowbrow area called StoneMine. The figures were created by imagination, and it is a great fortune for all of us that they exist only in the world of the play…
Project
Fairy Island
Location
Danube River, Hungary
Client
Anima Sound System
Location
Fishing on Orfu
Stockhausen Syndrome - an experimental electronic music and visual project by Anima Sound System, combining techno-driven sound, live performance, and immersive visuals.
The project was part of the 2017 Fishing on Orfű festival program, presenting a new, more experimental direction for the band.
Project
360° Digital Object Viewer
Location
International
A QR-based interactive system that lets visitors rotate and zoom a 3D-digitized artifact in real time by moving a small QR-coded card or cube in front of a camera.
Designed to reveal museum objects from every angle — even when the original artifact is too small, fragile, or enclosed in a display case.
Project
Whose Life Is It Anyway
Location
Central Theater, Budapest
The play follows Ken Harrison, a sculptor who becomes paralyzed from the neck down after an accident and must rely on continuous medical treatment to stay alive.
As Ken fights for his right to decide the course of his own life, the play explores dignity, autonomy, mortality, and the meaning of survival — balancing its difficult subject matter with dark humor and humanity.
An adaptation of Brian Clark’s Whose Life Is It Anyway?, originally performed on Broadway and in London’s West End.
Client
CIB Bank
Location
Budapest, Hungary
Project
Journey by Moonlight
Location
Budapest, Hungary
For the stage adaptation of Antal Szerb’s Journey by Moonlight, I designed an intimate chamber theatre environment that reflects the psychological and dreamlike world of the story.
The spatial design was created to bring the audience close to the performers, allowing the shifting emotions, relationships, and inner journey of the characters to become part of the space itself.
Project
Interactive Floor
Location
International
A projection-based interactive floor where visitors’ movements trigger changes in visuals, sound, and educational content. Motion sensors track movement from above, creating the illusion of physically interacting with the projected environment.
Designed primarily for playful, movement-based learning and museum education.
Project
Zsolt Goose and his Dog Mattyi
Location
Budapest, Hungary
Project
Living Memorial
Location
Budapest, Hungary
Living Memorial is a "counter-memorial" and a grassroots social movement created by a community initiative. The series of protests against the "Memorial to the Victims of the German Occupation" planned and implemented by the government on Szabadság Square in Budapest is a series of public actions organized by civil associations, based on participation and public dialogue. The protest is based on the assumption that the monument contains a falsification of history, if its symbolism can be interpreted as meaning that the Hungarian authorities of the time were not held responsible for the Hungarian Holocaust.
Project
Dada 99
Location
Budapest, Hungary
Client
Scindicator
Location
Budapest, Hungary
The SCIndikátor 2018 final brought 12 young researchers to the stage to present their scientific work in a way that was engaging, accessible, and entertaining for a wider audience.
Held at Ötkert in Budapest, the event transformed a nightlife venue into a lively science stage, combining research, performance, and visual presentation.
Project
Nemdebár
Location
Budapest, Hungary
Nemdebár is an iconic venue of Budapest on the elite Buda side, on the Moscow Square. It is a hub for locals, creatives, artists and celebrities to talk, drink and dance. It feels like you're sitting in a Dadaist exhibition space. The dim interior lights practically cause the guests to blend in with the armchairs, and they can enjoy local artists’ live literary evenings, interesting exhibitions, DJ performances, or other cultural events.
We brought a wide range of events and programs to the space, from parties and music events to themed gatherings and community-focused projects over the years. I also designed the visual atmosphere and decoration of the venue.
More than a bar, Nemdebár became a place where people come to meet, connect, and see what is happening next.
Project
RIVE — Rivers of Europe
Location
Danube River, Europe
RIVE transformed a ship into a traveling cultural space, journeying along the Danube from the Black Forest to the Black Sea.
Over 40 days, the project stopped in 37 cities and presented 52 performances by 25 artists, bringing contemporary art, performance, and interactive experiences to different locations along the river.
Selected stops:
Linz · Melk · Krems · Vienna · Bratislava · Komárno · Štúrovo · Győr · Komárom · Esztergom · Visegrád · Budapest · Dunaújváros · Baja · Mohács · Sombor · Novi Sad · Belgrade · Smederevo · Vukovar · Vidin · Calafat · Kozloduy · Svishtov · Zimnicea · Ruse · Giurgiu
Project
The Tragedy of Man
Location
Budapest, Los Angeles
Adam's and Eve's epic journey throughout history trying to find the meaning of human life. Do we grow in wisdom as centuries pass, or just drift towards an inevitable doom?
Project
Fairy Camp
Location
Bodajk, Hungary
Fairy Camp was a three-day music and arts festival held at Tölgyes Camp in Bodajk, bringing together electronic music, live performances, art, and outdoor experiences.
The program combined a diverse line-up of DJs and musicians with activities ranging from yoga and archery to forest adventures, campfire gatherings, and other playful experiences — creating a small temporary world where music, nature, and community came together.
Client
VIOLUK Contemporary
Location
Budapest, Hungary
A contemporary art event and performative auction created in collaboration with Nemdebár and VIOLUK Contemporary, exploring the relationship between the artwork, the body, and performance.
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